Team Requirements
- Teams must have at least 5 players on their roster to play.
- Teams with 4 players or less will automatically be removed from the tournament.
Server Settings
- Teams can create servers on its own etc. - fshost.me
Match Rules
- All matches will be VETO BO1
- Final match will be VETO BO3
- Teams must play using a minimum of 4 players and a maximum of 5. If at any point a team drops below this minimum number of players, the opposing team may claim a forfeit win after 5 minutes has passed in the next earliest ready-up period (note: this excludes team timeout periods). If you continue to play the match then you CANNOT dispute for this after the game.
- If all players ready up, this indicates that they accept the server settings, they accept all of the opposing players and CANNOT dispute for players
No Shows and Ready-Up
Once a match is accepted, it must be played. If a team fails to show or ready up within 15 minutes of the match accept time listed on the match page or cannot play, the opposing
team may claim a forfeit win. Screenshots as proof must be provided, clearly showing the time.
Maps
- mp_backlot
- mp_crash
- mp_crossfire
- mp_citystreets
- mp_strike
Server Crashes
If the server crashes during the game, you are to continue from the previous round played. If the match is 3 rounds or less in, then the map is to be restarted.
Any allegation of cheating is to be supported with a dispute (according to the rules set out below), demo and timestamps.