Sleepy Cup: Awakening [SA FGC]

Sleepy Cup: Awakening [SA FGC]

Zasady
Game Settings
● Stocks: 4
● Timer: 8 minutes
● Handicap: Off
● Damage Ratio: 1.0
● Items: Off

Stage List
Stages are designated as either “Starters” or “Counterpicks.” Starter stages are available during Stage Striking and Counterpicks are only available during subsequent stage picks.

Starter Stages
● Yoshi’s Story
● Fountain of Dreams
● Battlefield
● Final Destination
● Dream Land 64

Counterpick Stages
● Pokémon Stadium

Match Procedure
1) Decide stage strike order
2) Use Stage Striking to determine the first stage.
3) The Players play the first Game of the Match.
4) Winning Player of the preceding Game bans a stage.
5) The losing Player of the preceding Game picks a stage for the next game.
6) The winning Player of the preceding Game may choose to change characters.
7) The losing Player of the preceding Game may choose to change characters.
8) The next Game is played.
9) Repeat steps 4 through 9 for all subsequent Games until the Match is
complete.

Stage Bans
In a best-of-3 match: After each Game, before the next stage is selected, the Player who won the preceding Game bans a stage from either the Starter list or the Counterpick list. The banned stage cannot be selected by the opponent for the next Game.
In a best-of-5 match: There are no stage bans.
Stage Clause
A Player may not pick any stage they previously won a Game on during the Match.

Mutual Agreement
Players may select any stage from either the Starter or Counterpick lists if they both agree to it. Players may also ignore Stage Clause if both agree.
Players may not agree to play on other stages or change the length of a Match or Game.

Sudden Death
If a Game goes to Sudden Death, the winner is determined by stocks and percentage at the time the Game ends. ​When the timer hits 0:00, the Player with the higher stock count is the winner. If both Players are tied in stocks the Player with the lower percentage is the winner. In the event of a percentage tie, or a Game in which both players lose their last stock
simultaneously, a tiebreaker will be played on the same stage for one stock and 2 minutes. The results of Sudden Death do not count.

Match Disruptions
Pauses
If a Player either intentionally or accidentally pauses the Game by either pressing the start button or unplugging his or his opponent’s controller, the Player who paused forfeits a stock. The penalty may be increased to a multiple stock forfeiture or a Game forfeiture at the discretion of the TO.

Restarts
The TO may approve a Game restart due to exceptional circumstances, such as a power outage.

Stalling
Stalling, or excessively delaying the Game or Match, may result in a Game or Match forfeit at the discretion of the TO.
Players may stall for the purposes of waiting out a particular
transformation on Pokémon Stadium. Stalling must end when the neutral transformation returns, as indicated by the icon shown on the in-game screen.

Penalties
Players who break the rules in this document are subject to penalties including
(but not limited to) the following:
● Match restart
● Loss of Game
● Loss of Match
● Prize forfeiture
Any penalties imposed on a Player may be made available to the public by the TO at their sole discretion.

Code of Conduct
All Players are expected to exhibit good sportsmanship and maintain respect for others. Players are expected to play at their best at all times and to avoid any behavior inconsistent with the principles of good sportsmanship, honesty, or fair play. Behavior that is considered to be inappropriate and in violation of the Code of Conduct includes, but is not limited to, the following:
● Interfering with tournament operation;
● Acting in an unsportsmanlike or disruptive manner, or to annoy, abuse, threaten or harass any other person;
● Cheating of any sort through any means;
● Intentionally delaying or slowing gameplay or tampering with gameplay in any other known or unknown manner;
● Offensive, vulgar or obscene gamertags;
● Sexism, ageism, racism or any other form of prejudice or bigotry;
● Offering any gift or reward to a Player or TO for assistance designed to provide a competitive advantage to the person offering the gift or reward or designed to impose a competitive disadvantage on any opponent;
● Taking any action or performing any gesture directed at an opposing Player, official or spectator, or inciting any other individuals to do the same, which is insulting, mocking, disruptive or unsportsmanlike;
● Engaging in any other type of behavior or conduct deemed inappropriate by the Tournament Organizers in their sole discretion; or
● Otherwise violating these rules