World Esports Day RL

World Esports Day - Rocket League

PC, Playstation 4, Xbox One
Organizator: Esports Wales
Online, Wales
Zasady
1. General Rules
1.1 Tournament Eligibility

You MUST be in the Esports Wales discord server for updates and use the voice channels in this server on the day and time of the tournament, so we can communicate with you.

Agree to the following rules.

1.1.1 Eligible Players
To be eligible to compete in ESW Tournaments each player must have satisfied all of the following conditions:

A Players account name should not be offensive and if ESW considers this to be the case that player will be required to change their name.

1.1.2 Ineligible Players
The following people are ineligible to participate:
Tournament admins and Tournament Management

Other members of staff who aren’t involved in affecting the outcome of a tournament (e.g. broadcast team) are eligible to participate.

1.1.3. Game Accounts
To participate, a player must have a valid Steam account. The player must use this account to play any and all of their tournament matches.
1.1.4. Team Eligibility
After sign-ups close and for the duration of the tournament, teams may make roster changes with admin approval.

Teams must consist of 3.
Roster changes may occur during the event as long as it is not on game day. On the game day, one roster change may be requested up to two hours before the match start time.

2. Structure and Schedule
2.1. Format - Best of 3, 5, 7.
Scores should be submitted with the number of rounds teams won and not 1:0 to signify the win.

2.2 Byes
Byes will be awarded as a 3:0/5:0/7:0 match win.

2.3. No Shows & Forfeits
Teams are expected to arrive promptly to all games.
Check-in will take place 60 minutes before the Tournament game.
Teams who forfeit will receive a 5:0 loss.
A default win will be awarded to a team that has 3 players on the server, if their opponents do not have 3 players on the server 20 minutes after the stated start time or end of the previous match.
If neither team has 3 players on the server within 20 minutes, the team with the most players on the server will be considered the winner, receiving a 5:0 match win depending on the week's format. If both teams have the same number of players, the higher seeded team will be considered the winner.

2.4 Results
All results must be submitted via ESW tournament companion. Proof of results is required in case of a dispute. Recorded video, Video On Demand and screenshots may be used as evidence for disputes.

Alert an administrator before the start of play for all roster and game settings disputes. Games that have been agreed upon by both teams and have been played out may conclude in staying as the matches final result, regardless of correct or incorrect settings used, at the tournament administrators’ discretion in accordance.

If there is no evidence available to support a claim then the issue will not be taken further.

3. Game Settings
3.1. Map Settings

All games will be played with the following game settings:
Default Arena: Beckwick Park Night
Team Size: 3v3
Bot Difficulty: No Bots
Mutators: None
Match Time: 5 Minutes
Joinable By: Name/Password
Server: Europe
Teams should wait for all players to join the match before choosing sides.
Teams must have at least 3 players. Teams may add/remove players from the team between weeks.
If teams are more than 15 minutes late they will forfeit a match.

4. Match Procedure
4.1. Before the Match
4.1.1. Player and Team Representation
Player and team names should not contain any offensive or racist content. Offenders of this rule will face much more severe sanctions if their series is being broadcast by home nations.
4.1.2. Players in the Server
The only players in the server should be those intending to play for either team, using the steam accounts they have linked to their ESW profiles. Spectators aren’t permitted.

4.2. In-Game Rules
4.2.1. Pausing
Teams are allowed up to 5 minutes of pause time per match in a best of one series. In a best of three format, teams are allowed up to 20 minutes of pause time across all maps. Any pause may last no longer than 10 minutes.

In the event of a player disconnect or other technical issue, players may call a technical pause in order to help resolve the issue, provided that they explicitly state the reason for calling the pause. Technical pauses may be used and must follow the restrictions stated above, with no added allotted time.

After the time bank is up, teams must continue to play or forfeit the map, unless there is an ongoing dispute which the tournament admins are aware of.
4.2.2. Player Disconnects
In the case of a player disconnect, the game will be paused and the allocated pause time will be used. If the player does not return within the 10-minute pause and the team is unable to get a substitute in the server, the team that is a player down must either play the match out as 4 or forfeit.

Intentional disconnects without a proper and explicitly stated reason (such as bug fixing) are prohibited.
4.2.3. Substitutions
In the case of a medical emergency and/or technical issue that prevents a player from rejoining the game, a player may be changed mid-game, provided the opposing team is informed in advance. The new player must be eligible to play, on the roster, and join within 5 minutes.

4.2.4. Admin Attention
If an issue occurs mid-game where an admin is required, players are advised to invoke a technical pause and join the ‘Support Waiting Room’ channel in the official ESW discord. Screenshots or video recordings should be taken of incidents that occur that you may wish to report or dispute.

5. Fair Play
5.1. Cheating
Players will be considered cheating and punished accordingly if they partake in any of the following:

Account sharing, playing under another player’s account or soliciting, inducing, encouraging or directing someone else to play under another player’s account.
Using any 3rd party software that isn’t allowed by the game publisher and that can give an unfair advantage to a player or team.
Collusion with other teams.
Playing whilst under an existing ESW ban, or attempting to otherwise evade it.
5.2. Sportsmanship
Teams are expected to play at their best at all times within any ESW game and to avoid any behaviour inconsistent with the principles of good sportsmanship, honesty or fair play.

The following actions are considered to be poor sportsmanship and will be subject to penalties at the discretion of ECON.

Flaming; considered to be any comments, in all chat or game lobby, that may be considered negative or hurtful.
Use of racist or discriminatory language.
Any other further act, failure to act, or behaviour which, in the sole judgment of ESW officials, violates these rules and/or the standards of integrity established by ESW for competitive gameplay.

5.3. Penalties
Any person found to have engaged in or attempted to engage in any act that ESW believes, in its sole and absolute discretion, constitutes unfair play, will be subject to penalty. The nature and extent of the penalties imposed due to such acts shall be in the sole and absolute discretion of ESW.

If any team or player is suspected of breaking any rules, admins should be informed. At this point, they may ask for screenshots or other evidence of misconduct.

Upon discovery of any team member committing any violations of the rules listed above, ESW may, without limitation issue to following penalties to individuals or to teams:

Issue a formal warning.
Forfeit of a match.
Temporary suspension of a player.
Permanent ban of a player.
Deduction of points or seeding for the current or next tournament.
Disqualification of a team from a tournament.
Disqualification from prizes.

6. Additional Anti-Cheating Measures
Technical pauses must be called and then confirmed to be legitimate by the match admin present with the team. Technical pauses are therefore not limited by any length of time; providing the fault can be verified.

7. Other
7.1. Broadcasting of the Games
ESW reserves the right to broadcast any games played as part of our Rocket League tournaments. If a game is being streamed, the captains will be contacted and players must then wait for casters to declare they are ready before starting the match.

Other parties are strictly forbidden from broadcasting a game that ESW are themselves doing, however individual players may stream their own POV. It is recommended to put a delay on to avoid ‘stream sniping’ issues.

7.2. Coaching Rules
Any form of communication between a team’s coach and the players will only be allowed during the following opportunities:

Tactical timeouts
Half times of a map
Between maps of a multimap series

7.3. Spirit of the Rules
These rules may be amended, modified or supplemented by ESW at any time, in order to ensure fair play and the integrity of ESW tournaments.

All decisions regarding the interpretation of these rules lie solely with ESW, the decisions of which are final.

7.4. Contacting a Tournament Admin

On tournament nights:

Admins are available on the Discord server - https://discord.esportswales.org, join a help room and an admin will join you as soon as one is available.

During the week:
You can email an admin or management using the addresses provided below or message us on discord.

John Jackson [email protected]