BPL Frontlines

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Organizator: Battlefield Premier League
Online
Zasady
8v8 FL.
ESB Rules with no FF
Restricted
WEAPONS:
All shotguns
Automatico M1918 (All variants) (Assault)
Annihilator
arisaka patrol
carcano
Martini-Henri Infantry (Recon)
Martini-Henri Sniper (Recon)
ALL PAID DLC Weapons:
This means Fedorov, lmg08, parabellum, Preorder weapons,etc.
GRENADES:
Gas Grenades
Incendiary Grenades
Light-Anti Tank
Impact Grenades
GADGETS:
Anti-Tank Grenade (Assault)
Flare Gun – Spot (Scout)
Tripwire Bomb : HE / GAS / INC (Scout)
Dynamite
VEHICLES:
All Behemoth use is banned. Including spawning on one.
Armor:
Light Tanks only are allowed. (Meaning Heavy Tanks, Landships, and Mobile Artilleries are banned)
You may not have more than 1 Armored Vehicle spawned at any given time.
Air:
Air Vehicles are banned.
Other Vehicles:
The horse class and horses are banned. This means you can neither use a horse, nor spawn on one and get off and keep playing.
PENALTIES:
Kicking will be done for all penalties

1.2 Maps
MAP POOL:
Amiens
Argonne Forest
Ballrom Blitz
Suez
Nivelle Nights
Rupture
Soissons
Prise de tahure

1.3 Server Settings
Every server MUST be password protected. We recommend that teams change their server password before every match to avoid people keeping track of old passwords and joining as possible spectators.
We also recommend having at least one server admin present during your games in case any issues arise.
WEAPONS:
MELEE ON
SHOTGUN OFF
HANDGUN ON
EXPLOSIVES ON
LMG ON
SMG ON
SELF-LOADING RIFLES ON
SINGLE-ACTION RIFLES ON
CLASS GADGETS ON
STANDARD ISSUE RIFLES OFF
KITS:
ASSAULT ON
MEDIC ON
SUPPORT ON
SCOUT ON
ELITE CLASSES OFF
VEHICLES:
LAND VEHICLES ON
AIR VEHICLES ON
MISC:
KILL CAM OFF
HUD ON
FRIENDLY FIRE OFF
REGENERATE HEALTH ON
3D SPOTTING OFF
MINIMAP SPOTTING ON
ALWAYS FOG OFF
NAMETAGS ON
VEHICLE 3P CAM ON
ONLY SQUAD LEADER SPAWN OFF
BEHEMOTHS OFF
RELOAD FULL MAGS OFF
MAP VOTING OFF
LOWER MIN PLAYER COUNT OFF
AIM ASSIST AUTO ROTATION OFF
AIM ASSIST SLOW DOWN ON
LATENCY LOCK OFF
LENIENT LATENCY ON
UNLIMITED MAGAZINES OFF
RULES:
BULLET DAMAGE 100%
TICKET COUNT 50%
RESPAWN TIME 100%
VEHICLE RESPAWN 100%
ROUND TIME LIMIT 50%

Ladders:
You may not use ladders


Artillary:

You may not call in artillary strikes


Your team wins the map by:
Having obtained the most points overall after the 2 sides are played.
How Points are obtained throughout each round:
Flag Cap: 1 Point
1st MCOM Destroyed: 2 Points
2nd MCOM Destroyed: 3 Points
At the end of each side, the end of round screen will display how many Flags each team capped.