=We do not tolerate the use of cheats, hacks, or any other third-party application that gives a team an unfair advantage.
=Once the match has started, only the players that are in the lobby at the time are eligible to play.
=A match is counted as forfeit if none of the players of a team are in the lobby when the match starts, if all players of a team leave the match, or if the captain of a team forfeits the match.
=If a team leaves during a tournament match and don’t re-join, they will be forfeited/disqualified from the tournament and their opponents will automatically advance. Such action may drop the chance of your team being accepted in future tournaments.
=If you leave or disconnect for any reason, you can join back but you must not join as a spectator. If a player from Team A joins the spectator mode during a round, TeamA may be required to let Team B win the spectated round.
=Only the original owner of a Critical Ops Account is allowed to use it. Account sharing will be met with disqualification.
=You must not abuse in-game glitches that give you an unfair advantage.