RoadToZEL - ZMC#1.5

Zula Monthly Cup #5 Qualification for Zula European League Season 1

Par ZulaClub Europe
Online, Europe
Règles
📌 IMPORTANT
❗️ALL Games MOSS files and a Screenshot showing the final result AFTER each MAP must be uploaded here https://forms.gle/7BK7gEgNxiZjrxy18
✔️ Look if your MOSS is uploaded here https://docs.google.com/spreadsheets/d/1L1vjcbLfjJv0hYE1U0lRGmCefd1vRzZiwWa_q1YQu0k/edit?usp=sharing

Zula European Cup : The Rules
I/ MATCH PROCEDUREES
1.1 Match Start / Punctuality

All matches of the League should start as stated on the website under toornament.com [ https://play.toornament.com/en_US/tournaments/5689697388802744320/stages/5689723129682280448/groups/5689723130722467857/#structure ]. Any changes of the time must be accepted by all the Admins + the opponent team.

1.2 Veto System

Bo1:
1. BAN 1st team
2. BAN 2nd team
3. BAN 1st team
4. BAN 2nd team
5. LAST MAP - The 1st team pick side

Bo3 (Final):
1. BAN 1st team
2. BAN 2nd team
3. PICK 1st team, CHOOSE SIDE 2nd team
4. PICK 2nd team, CHOOSE SIDE 1st team
5. LAST MAP, team with the most won rounds choose sides

II/ Tournament System
All games have to be played with this settings:
- Game Type: Sabotage
- Map: Map Veto
- Player Count: 6v6 (so an admin can enter the room)
- Match/Round Time: 2:15 minutes
- Winning condition: 10 Rounds
- Game Type: Normal
- Limitations: Normal
- Balance: None
- Join Ongoing Matches: Yes

Note: 2 snipers maximum per team. If there is 3 snipers in a round, one of the 3 snipers have to play pistol only and he must warn it in the global chat to the opposite team.

III/ Tournament System
3.1 MOSS (Anti-Cheat)
MOSS: MOnitor System Status is mandatory for ALL players and can be found under:
https://nohope.eu/.. Players must use the program for the full duration of all matches. If a
Player cannot use MOSS he is not allowed to participate in a match and can give a lose even if the Team wins.

For a missing MOSS file the player/team will be punished.

Remember: MOSS files uploaded but from another match ARE NOT listed as Invalid, but the file is considered as Missing.

You need to put your moss in a dedicated channel who will be showed the day one by admins.

3.2 Map Pool
The map pool includes the following maps:
- Mardin
- Old Town
- Wedding Hall
- China
- Refugee’s Camp

3.3 Number of Players
All matches must be played with at least five Players per team (5vs5). If a Team fails to show up with enough Players, the match will count as no-show and will be forfeited.

3.4 Dropping of Players
If a player drops out, the match will continue, even if it’s a 3vs5, and the player has try to enter the game. The substitute can replace him as long as he performs his MOSS before entering the room. This means that at the end of the match, the Moss file of each of the 6 players will be expected.

3.5 Leaving the Server/Not finishing the game
All matches must be played to the end, failure to do so will be punishable by Lynxer. Not playing a match forfeits any prize earned (€€€). Other punish can be decided by League admins.

3.6 Continuing an Interrupted Game
If a match is interrupted (e.g. server crash) then the match should be continued where it was left off. All fully completed rounds before the crash count for the final score of the match. There won't be pause in the games.

For example: Team A have won 3 rounds and Team B have won 2 rounds and the game crashes. The match will start again with the Team A with 3 rounds win and Team B with 2 rounds win.

3.7 Overtime
If result is a tie during Swiss Round bracket, your match will ends up. If result is a tie during the single bracket, overtime must be played automatically because matches will take place in Cartel Servers.

3.8 Player Settings
Any external program that gives advantage to the player is completely forbidden and bannable such as programs of macro, scripts, wallhack, modifiying textures, aimbot...
Changing the game graphics or textures with the help of video card drivers or similar tools is illegal.
Software modification similar to what Nvidia Inspector, AMD drivers allows on games are not allowed.
Any modification (game files) or changing of the game using external graphics solutions or other 3rd party programs are stricly prohibited.
This rules may be punished by ban between 2 months and lifetime depending on age and level of player and nature/size of tournament/competition and how the player cheated.

IV. Match protests
4.1 Definition
A protest is the official communication between the Teams and the admins regarding any irregularities, infringements or other concerns in the competition. A protest may also be filed during a match for things like incorrect server settings and other related issues.

4.2 Contents of a Match Protest
The protest must contain detailed information about why the protest was filed, on which grounds it is filed and when the alleged incident happened. A protest may be declined by the League admin if proper documentation is not presented. A simple “they are cheating” or “they are using hacks” will not do. Proof is a must.

After opening the report on the site the protesting team must also communicate the reason in the match chat,which will remain the main platform of the discussion.

4.3 Deadline for Match Protests
The latest time Teams are allowed to issue a match protest is:
- 3 hours after the end of the match for Swiss round,
- 1 hour after the end of the match for Single Elimination.
If the protest is made after the deadline it won’t be valid.

V. Re-match
The following situation will qualify teams to a Re-Match:
-Player not connecting into the match - rehost up to the first 60 seconds of the action phase (Warm-up is not included)
-Game mechanic not working as intended (shooting, reloading, extras, characters) - rehost up to the first 30 seconds of the action phase
-Wrong Game settings ( if noticed within the end of the third round or by a mutual agreement between the teams documented with proofs)

6. Misconduct
The attempt to mislead League admins or other Players, using false information, or in any other way deceive other Players or Teams will be sanctioned as follows.
- Faking Match media
Faking match media (MOSS and screenshots) may result in one (1) to three (3) next competition ban to the player or team (only competition organized by Nourdine 'Lynxer' M.

- Ringer/Faker
Any Players involved in faking or ringing a Player the shared account will be banned permanently from the tournament and the team in which the user sharing account will be disqualified from the pertinent competition. This rule often happens in connection with the rule “Playing with a Disallowed Player”, in that case the punishments are cumulated.

- Playing with a Disallowed Player
Using a disallowed player will be translated in the permanent ban of the shared account and player’s account from the game. Also, the player will be disqualified from the pertinent tournament/competition and can’t participating in other tournaments/competitions organized by Nourdine 'Lynxer' M.

- Cheating
When cheating is discovered the Team will be disqualified from the competition and the Player will be banned from all competitions from Nourdine 'Lynxer' M. for one (1) year and will be reported to MadByte Games. The use of programs that gives advantages will result in a cheat ban: multihacks, wallhack, aimbot, changing textures, regedit, sounds. These are only examples, other programs or methods may be considered cheats as well.

- Use of Bugs and Glitches
The intentional use of any bugs, glitches, or errors in the game will be sanctioned with a default loss. Furthermore, it is up to the
tournament/league administration discretion whether or not the use of said bugs had an effect on the match, and whether or not he will award rounds, or the match to the opposing team, or to force a rematch. In extreme cases, the penalty for abusing bugs may be even higher.

- No show
If a Team is not ready to play 10 minutes after the official match starting time, the Team will be considered as no show and will receive a default loss. Also 3.7 rule applies here.
If the room's informations are written in the chat after the scheduled match time, the countdown will start from that date.

It should be remembered that it is always the administration of the tournament/league that has the last word, and that decisions are not specifically supported, or detailed in this rulebook, or even go against this rulebook..