KoN R6: Swedish Qualifier #1

King of Nordic Rainbow Six Siege Cup: Swedish Qualifier#1

Par ESEN Esports
Online, Online
Règles
- This tournament is the first Swedish Qualifier for the King of Nordic Rainbow Six Tournament. Therefore, in order to participate, at least 4 of the players from the line up have to be Swedish

- All the players have to be part of the team

- All the matches will be played Best of threes (BO3) on a Single Elimination Bracket
- No age restrictions for this tournament. Players under the age of 18 will be allowed to participate

- The winning team will be qualified for the King of Nordic: Nordic Finals broadcasted Wednesday, April 18th on twitch.tv/kingofnordic. The Nordic Finals will be played on a Double Elimination bracket (Best of 1 matches). The top 2 teams from each Nordic Finals will advance to Playoffs



- Playoffs will be played on Wednesday, May 16th and Wednesday, May 23rd


Summary --> https://imgur.com/a/dY0ic



KING OF NORDIC RAINBOW SIX SIEGE: SWEDISH QUALIFIER




1. TOURNAMENT RULES


1.1 Players

1.1.1. Eligibility
Any person that has a standing cheating ban by Ubisoft for Rainbow Six Siege is ineligible to participate in any King of Nordic Rainbow Six tournament. This ineligibility will last long as Ubisoft upholds the cheating ban.


1.1.2. Requirements

Platform Kind of Game account

PC Uplay

All players need to enter their correct game account associated to the platform

All the players also have to run the MOnitor System Status (MOSS), a anticheat software provided for free by http://nohope.eu/ .

How to run it:
- Download it from the http://nohope.eu/ (On the right side, blue button. Download the one which doesn't mention BETA nor X64)
- Start the program and choose it to track Rainbow Six: Siege (File --> Parameters --> Rainbow Six)
- Start recording (Capture --> Start)
- Start the game
- Stop recording when the match is over
- Close the game

The same procedure have to be repeated after each map



1.1.3. Technical Issues
Players are responsible for their own hardware and internet connection. Matches will not be rescheduled because of technical issues or substitute a player. If a team can ́t play with 5 players then this will be resulted as forfeit.


1.1.3.1. Connection
Everyone is responsible to have a connection (ping) as good as possible for their team region and technical situation. Also, all downloads and other programs which are unnecessary for the match must be turned off. For abusing this rule, the team can be disqualified.


1.1.3.2. High Ping
The ping limit for a match is 200 ms. If a player is over this value please try to do a re-host first, before a protest is opened. Be sure a dedicated server was created. In the case where the player has still a ping over 200 ms and it ́s not possible to play the match without problems, a protest can be opened. It only counts as high ping if the ping is continuously over 200! By opening a protest due to high ping the match must not be finished and the team must hand in at least three screenshots of the scoreboard which was taken at different time over two rounds. King of Nordic admins will then decide if the match has to be restarted or not.


1.1.4. Player Settings

1.1.4.1. Graphics drivers, or similar tools
Any modification or changing of the game using external graphics solutions or other 3rd party programs are strictly prohibited and may be punished under the cheating paragraph Furthermore, it's forbidden to use all kinds of overlays which will show the usage rate of the system in any way in-game (e.g. Nvidia SLI display, Rivatuner Overlay). Overlays which will show only the frames per second (FPS) are not forbidden and can be used.


1.1.4.2. Custom Data
Any changes to sprites, skins, scoreboards, crosshairs are strictly disallowed, also only the official models are allowed.

1.2. Team rules

1.2.1. Roster
Team rosters must consist of at least 5 players to participate in a tournament. On top of that, at least 4 players from the roster have to be Swedish citizens. The 5th member can be of any nationality. All roster changes must be made prior the generation of the matches. A team attending with less than 4 Swedish players will be disqualified.


1.2.2. Substitute Players
It is only allowed to substitute a player before the match starts. If the match is started (picking operator and spawn points) all 5 players of a team must play the game until the end. It is possible to switch players in a Bo3 between the maps.
Adding/substituting a player before the Nordic Finals and the Playoffs will be allowed. However, at least 3 players from the original line up that won the Swedish qualifier have to remain on the active roster (The one that plays the matches)




1.3. Tournament rules

1.3.1. Settings for the tournament
All players are expected to follow the given settings. Different agreements are not allowed.


1.3.2. Map Veto and Hosting rights
The team with the lower seed (higher number in the bracket) gets the host right. The team with the higher seed (lower number in the bracket) will ban first.

Teams will ban as following

.Team A (High seed) bans 1 map
.Team B (Low seed) bans 1 map
.Team A bans 1 map
.Team B bans 1 map
.Team A picks a map (1st map to be played, Team B has starting side choice)
.Team B picks a map (2nd map to be played, Team A has starting side choice)
.Team A bans a map
.Team B bans a map
.The last remaining map will be the Decider. Starting side randomly choosen by an admin



1.3.3. No show
If a contestant is not ready to play after 15 minutes, then they should be reported as a no show to an admin. The countdown starts from the moment both teams have progressed to the match. After the report has been made, the team will get another extra 10 minutes to show up and explain the reason for their late. If they fail to show up within these 10 minutes, they will automatically be dropped out of the tournament.


1.3.4. Forfeit
If a contestant chooses to forfeit a match, they will forfeit any prizes and if possible will be replaced by their opponent in the previous round.


1.3.5. Results
Both teams are responsible to give the correct result.

Possible Overtime Score to win the map: 2:0 2:1 1:2 and 0:2

If both teams can't agree on the score, an admin will contact both team captains via the match page or discord


1.3.6. Add Result
It is only allowed to add a score when the match is finished. Give a team score before the match is finished, this will be taken as unsportsmanlike behavior and disqualification of the team. If you encounter a problem while trying to report your score, please contact one of the admin.



1.3.7. Disqualification
The match must be played as soon as possible (both teams added to the match).

To keep the delay during the tournament as low as possible we reserve the right to disqualify teams from the tournament. This will only be done in cases where a team shows no real effort to get a match done or is even obviously blocking. In severe cases this can even affect both teams.




1.4. Ingame

1.4.1. Player drops
If a player drops from the server during a match, the round will continue uninterrupted until the end (Round starts with the first second of the preparation phase). After completion of the round, the player who disconnected will be allowed to re-join the server. The match is considered “live” when the first round has started. At least 4 players need to remain and the match need to be played until the match end and a winner is decided. If this isn’t possible due to connection issues, it will be considered as a forfeit in favour for the team who is able to have all players on the server. Every team can re-host the server once in a match.

If problems like this appear again, such as a player dropping out when the match has already been re-hosted, the team need to play the match with the 4 remaining players to its conclusion. Any abuse of this rule will be considered as deception and will result in penalization and including disqualification of the team. If a Team leaves the server without informing the opponent, the team risks forfeiting the match. Each user is responsible for his/her own Hardware.

 1st abuse: Warning from an admin (Via Batllefy's match chat or private message)

 2nd abuse: Default loose and 1 week barrage (Player/Team)


1.4.2. Re-host
In a re-hosted game, each player need to choose the same settings as they picked at the start of the original game. All ruling which isn’t explained in the previous point, the teams had to open a protest ticket. Only King of Nordic's admin can decide, if the game will be complete restarted by a score 0:0.


1.4.3. Pausing the game
If a player pauses a game they must state the reason


2. GAME SETTINGS


Matches have to be played with the following settings:
 All matches will be played with 5 players per team in a Bo1


2.1. Settings

 Playlist Type: Normal Mode
 Server Type: Dedicated Server
 Voice Chat: Team Only
 Time of the Day: Day
 HUD Settings: Pro League

2.2. Match settings

 Number of Rounds: 8
 Attacker/Defender role swap: 1
 Overtime: 3 Rounds
 Overtime score difference: 2
 Overtime role change: 1
 Objective Rotation Parameter: 1
 Attacker Unique Spawn: On
 Damage handicap: 100
 Friendly fire damage: 100
 Injured: 20
 Sprint: On
 Lean: On
 Death Replay: Off


2.3. Game Mode : TDM Bomb

 Plant duration: 7
 Defuse duration: 7
 Fuse time: 45
 Preparation: 45
 Action: 180

2.4. Operator

 All Operator are allowed (DLC allowed).

2.5. Mappool

 Bank
 Border
 Chalet
 Club House
 Consulate
 Kafe Dostoyevsky
 Coastline
 Oregon
 Skyscraper

Captains can report their team'