Mobile Legends Scrim

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Por Adli
Online, Online
Reglas
1. Player Requirements

1.1. Players are not allowed to join more than one team.

1.2. Players must be available for all tournament dates.

1.3. The act of registering for this tournament implies full acceptance of all terms, conditions, rules and regulations stated, in its entirety.



2. Team Requirements

2.1. A team must consist of the following members:

5 main players (Required)
2 reserved player (Optional)

2.2. Team ownership is determined by the manager/leader/captain appointed by the team during registration.

2.3. Teams are prohibited to replace any of the registered players including the reserved players once the event has started.

2.4. By registering, Teams acknowledge that all usage of photos, videos and any form of recording during the tournament have been given legal consent by the players for media and marketing purposes.

2.5. This Tournament is a casual and amateur tournament. Therefore, any professional teams or players with extensive tournament history (example: MPL participation) are prohibited from participating.

2.6 Teams are responsible for their own technical issues (hardware). Matches will not be rescheduled due to above mentioned issues and will proceed nevertheless. If maximum pause time and/or delay is exceeded, the game will continue even if the issues are unresolved.

2.7. Top 3 team from all previous tournament made by Adli cannot register to this tournament

3. Tournament Schedules and Rules

3.1. Teams must check-in 15 minutes before the team’s scheduled match starts.

3.2. Match schedules will be posted in the team brief and WhatsApp Group .

3.3. Teams will be add into the WhatsApp group tournament 3 days before tournament start

3.4. Teams are expected to be in the game stage and in-game lobby at the designated time. A maximum of 10 minutes waiting time is given.

3.5. If any team is not ready during the designated time, their game still go on

3.6. If both teams agree, they can delay for a maximum of 10 minutes. After 10 minutes, whoever has the most players in their team will take a default win and must report to an admin and having him/her check the lobby.

3.7. In order to keep the tournament on schedule, teams may not wait more than 10 minutes, or both teams may be penalized.

3.8. All results must be reported to the respective admins right after the match within 10 minutes

3.9 Teams may not reschedule matches without the consent of admins. Rescheduling may be considered on a case-by-case basis.


4. Tournament Format

4.1 Round Robin format will be used for the preliminaries. A best of twogames will be played.

4.2. During the group stage, best of 2 match will be used. Each group will consist of 4 teams.

4.3. The top two teams from each group will then proceed to the playoffs. In the case of a tiebreaker, Organizer will first consider the team’s head-to-head record.

4.4. The Grand Finals will use the double elimination format.

Round of 16 : Best of Three match
Quarter Final : Best of Three match
Semi Final : Best of Three match
Third-Fourth : Best of Three match
Final : Best of Five match
Loser bracket : Best of Five Match
4.5. Teams are responsible for securing a stable line for their matches during the tournament.

4.6. If a team wishes to substitute one of its main lineup with its reserves. Team manager/leader/captain must inform the admin immediately


5. General Conduct

5.1. Players will conduct themselves with sportsmanship and in a reasonable manner, maintaining a friendly and polite manner to spectators, competitors, members of the press, tournament staff, and to other participants of this tournament .

5.2. Players will refrain from the use of vulgar language during the entire competition. All rules of conduct also apply to chatting through the game console.

5.3. Players are expected to compete in a professional manner. Throwing a match, halting play without cause, or showing a flagrant lack of effort will be construed as a violation of player conduct, and will result in match penalties, forfeit and disqualification from the tournament.

5.4. The organizer has the right to apply penalties, disqualify and dismiss any registered player from the tournament, at their discretion, at any stage of the tournament, for any reason, with no prior warning to the players.



*Cheating doesn't need to be successful to qualify as a violation. Conspiring to cheat is already a violation and will lead to an automatic disqualification for all conspirators.


6. In-Game Rules

6.1. The game mode used in this tournament is custom draft pick

6.2. The first team to destroy the opposing team’s Base wins.


7. Penalties

7.1. Upon discovery of any Team Member committing any violations of the rules listed above, Organizer may, without limitation of its authority, assess all offenses cumulatively starting from the preliminaries to decide the intensity of the penalty and issue a disqualify

8. Organizer Rights

8.1.Organizer may overrule any of the rules mentioned above based on the situation on a case by case basis, at their discretion. decision is final after the appeal process.


DISCLAIMER

Organizer holds the rights to change the rules and regulations of this tournament at any given time without prior notice.