Win the Winter 2019

Win the Winter 2019

PC, Móvil
-
Por TaKeTV
Leipzig
Reglas
a. Format.
Players will have to use cards/decks available on the European Hearthstone servers.
“Last Hero Standing,” format with 3 classes per Eligible Participant each match. Each Eligible Participant will choose a class for the first game in a match, and the winner of the game will continue to use the class and deck that the winner was using when the game winner won the previous game until that Eligible Participant loses a game with that class before the Eligible Participant can choose another class and deck. The Eligible Participant who loses a game will no longer be able to use the class and deck that the losing Eligible Participant played during the loss for the rest of the match. The first Eligible Participant to win three (3) games will be determined to be the winner of the match. In the event that a game ends with both players “losing” simultaneously (“a Draw”), neither player will earn a game point. The match continues with each player using the same class and deck that was played in the Draw game. The grand final will feature a revive. In this case, the player who loses their three class decks first, will be able to revive (use again) one deck of his choosing. If this player wins over the three decks of their opponent, they also will be able to revive one deck of his choosing.

b. Default.
During qualification or Tournament matches, Eligible Participants shall be penalized as follows should the following situations occur:

(i) Any evidence of wintrading will disqualify an Eligible Participant from the Tournament. “Wintrading,” is defined as intentionally losing a match with another player to advance one or the other’s rank;

(ii) after the first game in the match begins, if an Eligible Participant leaves the match lobby, or cancels the “game challenge”, or leaves the Hearthstone game client for any reason, it is considered a match forfeiture and the opposing Eligible Participant will win the match;

(iii) additionally, once the starting hands are provided by the Hearthstone game client, if an Eligible Participant leaves the game for any reason, the Eligible Participant is considered to have forfeited the game, awarding his or her opponent one game point;

(iv) if an Eligible Participant selects a deck with a class that his or her opponent already eliminated, that game is considered a loss; and

(v) if an Eligible Participant won the previous game in a match, but choses a deck with a different class in the next game, he or she forfeits that game, but the newly selected class is not considered eliminated;

(vi) if Eligible Participant acts in collusion with another player to affect any results of the Tournament, or any matches that are part of the Qualification events for the Tournament, he or she may be disqualified from the Tournament;

(vii) if Eligible Participant commits violent acts, or threatens to commit violent acts, against any other player in the Tournament, any admin, or any spectators of the Tournament, he or she may be disqualified from the Tournament;

(viii) if Eligible Participant attempts to interfere with another player’s connection to the game service through Distributed Denial of Service (DDoS) or any other means, he or she may be disqualified from the Tournament;

(ix) if any individual who is not the Eligible Participant plays on Eligible Participant’s Battle.net account in a Tournament game, the Eligible Participant may be disqualified from the Tournament;

(x) if Dreamhack deems Eligible Participant to have engaged in any unsportsmanlike behavior, the Eligible Participant may be disqualified from the Tournament.

(xi) if Eligible Participant wants to play tournament matches using the wireless Connection of DreamHack Leipzig, they are free to do so. This however is to their own risk. If a player is disconnected from the wireless connection and therefore the match, the game is lost by default.


c. Tournament Qualification.
Eligible Participants will have several opportunities to qualify for the Tournament, as set forth in this Section. An Eligible Participant can only qualify for the Tournament once, and any entry that an Eligible Participant would otherwise earn after qualifying for the Tournament will not be awarded. Eligible Participants can compete for an opportunity to qualify for the Tournament by engaging in the following Hearthstone competitions:

(i) Online qualifier 18th January – 20st January. Eligible Participants will be able to enter the online qualifier from the 06th of December. To enter the online qualifier eligible participants will have to register on: https://battlefy.com/take-tv/win-the-winter-2019-online-qualifier/5c04f1cfb55ce103a9890da4/info The online qualifier will be played in one single elimination bracket. The best 32 players will advance to Win the Winter at Dreamhack Leipzig 2019.

(ii) Offline Qualifiers 15th February. At DreamHack Leipzig 2019, two possibilities to qualify for the second tournament day are being offered. Out of 64 eligible participants, 8 will advance to the first day. These 64 players will be able to enter at the qualifier at the Hearthstone stage at Dreamhack Leipzig 2019. No eligible player may enter both of the offline qualifiers.

(iii) Second Offline Qualifiers (vs. Online 32) 15th February. Another 8 offline eligible participants will have the chance to advance to the second day of the tournament. 32 offline participants and the 32 online qualified players will be mixed at Dreamhack Leipzig 2019 and try to advance as the top 8 to the second day. No eligible player may enter both of the offline qualifiers.

e. Format and Operation of the Tournament.
The Tournament will take place, as follows:
Day 2. After the top 16 have been determined from the qualification stages and day one at Dreamhack Leipzig 2019 (16 out of 128) and advance to day two, they will play a group stage.

Four groups of four players will determine the top 8 for day three.

Groups will be determined at random.

Within the groups the player at position 1 will face the player at position 3, the player of position 2 will face the player at position 4.

The winners of each match will face in the ‘winners match’, while the losers of both matches will face in the losers match.

The winners of the winners match advances to day three. The loser of the losers match is out of the tournament.

The loser of the winners match will face the winner of the losers match. From this ‘decider match’ the winner advances to day three, the loser is out of the tournament.

Day 3 will be played in a standard bracket, single elimination, from quarter finals to grand final.

The first matchups of day three (quarter finals) will be drawn at random.

The grand final match will be played with one revive as described in 2a above.

f. Minimum Age Requirements.
(a) You may participate in a Tournament if you have reached the age of majority in your country of residence at the start of the Tournament.

(b) If you are under the legal age of majority in your country of residence, but over the age of 13 as of the Tournament start date, you may still enter the Tournament and participate as a player if you otherwise meet all of the eligibility criteria set forth in this Handbook, any Tournament specific rules, otherwise comply with all country and local regulation for Tournament participation and one of your parents or legal guardians reads and acknowledges your acceptance the terms contained in this Handbook on your behalf.

(c) In addition to your parents or legal guardians reading and acknowledging your acceptance of the terms contained in this Handbook, it is important to keep them informed of your participation in the Tournament. Should you qualify for Tournament events, your parents or legal guardians must be involved in assisting with travel, signing waivers and communication.