ATK Valorant 2v2 Cup

By ATK
Online, Online / ATK Arena
Rules
PLEASE JOIN THE ATK DISCORD: https://discord.gg/uAapERFn3c

Open to South African teams only. All players in a team must reside in the Republic of South Africa.

2v2 Format.
Single Elimination bracket.

Bo1 Bracket.
Bo3 Grand Final.

First to 13 Rounds.
Standard Buys.
Tournament Mode: ON
Cheats: Disabled
All Agents Allowed.

Maps:

Each round will have a specific map and site assigned to it. Each match in that round will play on that specific map and site. (The number of rounds will be determined by registration numbers)
A coin flip will be done to decide which team starts on attack/defense.
Players will then play on that map and only attack/defend that Site in a first to 13 Rounds.

Map Rules:

Attackers are not allowed to push through Defender spawns. (Only use the main entrances or mid-to-site entrances).
No pushing site to site. (EG. Pushing through A to get to B is not allowed).
You may only pick up the ultimate orb on the chosen bomb site.
(Graphics will be provided to outline specific map rules)

Map Specific Rules:

Ascent B: Attackers may not push through , they may push through glass to heaven.
Bind: Teleporters are allowed - but only for disengagements and not flanks.
Split A: Attackers may not push through heaven to screens.
Split B: Attackers may not push through heaven to spawn.

Banned Maps: Haven, Icebox, Breeze.

Coinflip must be done on the ATK Discord server:
https://discord.gg/uAapERFn3c

Reporting:

All score reporting will be done on Toornament.
Players can report their scores on the website but must also provide screenshots of the result in the Discord. If no screenshot is provided from either team - and there is a dispute - both teams will be DQ.
All admin and player communication must take place on the ATK Discord server.

Broadcast:

Production will contact players and request access to their lobbies during broadcast.
Production will only request before a match has begun.
When in-game, if production requires a pause, the player's must adhere to such.

Disconnections:

Players must pause the match on any player Disconnect. The disconnected player has 5 minutes to reconnect until an unpause by the opposing team is allowed.
Teammates may rejoin in the following rounds.
One may play without their teammate, given that they are unable to connect.

Any account sharing will be dealt with as a Disqualification and potential removal from future events.

Tournament attendance:
Should less that 16 teams register for this tournament we reserve the right to cancel/postpone this event.

SCHEDULE:

12:00 - Player briefing in Pre-tournament brief channel
12:45 - Broadcast live
13:00 - Round 1
13:45 - Round 2
14:30 - Round 3
15:15 - Break
15:45 - Round 4
16:30 - Round 5 (Grand Final BO3)