Scope For Change

Scope For Change

-
By Kyler Sy
Online, Metro Manila
Rules
1. External software enhancing one's in-game performance is prohibited from matches.

2. Matches will use standard competitive settings except for these:

mp_freezetime 20
mp_team_timeout_max 3
mp_overtime_enable 1

Settings for overtime:
mp_startmoney 16000


Teams will receive three timeouts lasting 60 seconds each. If there is an issue, a technical timeout may be called. Strictly no communication is allowed during a technical timeout.

The active map pool will be implemented:

de_inferno
de_mirage
de_train
de_nuke
de_dust2
de_overpass
de_vertigo

The following actions will be flagged as offensive and irresponsible behavior. They can be reported to notify the admins of such behavior. If. a player keeps violating this code, they can be withdrawn from the game:

1. Griefing
2. Chat Spamming
3. Insulting or profane language
4. Disobeying admins instructions

All matches will be recorded as they will used for advertising material in streams or future video advertisements.

Ingame names and avatars must be responsible refraining from attacking anyone.

Every match will be held as a five-versus-five game permitting four overtimes. A team will only be allowed one substitute. The tournament's bracket is structured as a single bracket enabling overtime. Each team will be given ten minutes to connect to the server. However, if a player does not arrive, the team will be penalized.

In case of any abrupt occurrence within the server such as a crash or network issue, the round will replayed in order to remain nonpartisan.