Participants must be a student, coach, teacher, administrator or a staff member at a local high school.
All games must be played according to the below schedule. Players should note the opponent's gamer tag and schedule a time for the game to be played.
-Sweet Sixteen: Friday, March 28
-Elite Eight: Saturday, March 29
-Final Four: Sunday, March 30
-Championship: Monday, March 31 (8:00 p.m.)
Players must report their agreed-upon game time for each round. The championship game will be played at 8:00 p.m.
If possible, please live stream all games. Include your twitch link in your profile (do this during registration or update your profile).
FAILURE TO APPEAR
Any player who fails to appear for a scheduled game will be disqualified. If a player fails to appear for the championship match that player will be replaced by that player's opponent in the semifinals round.
Please screenshot/take a picture of the final statistics including game score and statistics for both teams and email to [email protected]
This information will be used for postgame recaps.
1. Any of the 32 NFL teams may be used. All-Madden, Canton Greats or other created teams are prohibited.
2. Teams may be changed between rounds.
3. Playbooks may be changed between rounds.
4. Seeding and matchups for the tournament will be conducted by random draw.
5. The player listed on the top of the bracket will be the home team.
6. In the event a game ends with the score tied, the game will follow normal overtime rules.
7. In the event of a power loss or system freeze, the game will be restarted with situational setup exactly matching the score, settings, quarter, time, and possession and play will resume.
8. OhioVarsity.com reserves the right to make changes to the tournament format at any time.
1. Game Settings are as follows:
-AI Settings: Default
-Game Clock: 4 minute quarters
-Play Clock: 40 seconds (default, cannot change)
-Injuries: 0 (0 is off; 100 is max)
-Fatigue: 50 (0 is off; 100 is max)
-Accelerated Clock: Off
-Game Speed: Normal
-Game Style: Competitive
-Event Type: Quick Presentation
2. Competitors may adjust the following settings provided that there are no bugs or game imbalances within the Competition Mode:
- Auto Sprint: Default On
- Auto Strafe: Default On
- Heat Seeker: Default On
- Ball Hawk: Default On
- Switch Assist: Default Off
- Camera Setting: Standard
3. The championship game will be played in "Super Bowl" mode.
1. Onside Kicks: Onside kicks are not allowed in the first half. A competitor may attempt an onside kick at any time in the second half.
2. Excessive Offsides: Neither the offense nor the defense should
purposefully go offsides with the intent of delaying the game nor exhibiting unsportsmanlike conduct. The intent is at the sole discretion of the tournament administration.
3. Improper Audible: Competitors may not audible out of the quarterback kneel, Wildcat, Field Goal, or Punt formations.
4. Substitutions can ONLY be made before the kickoff, at halftime or if a timeout is called.
If you believe your opponent is cheating by abusing game programming glitches to gain an advantage or is violating the parameters set by OhioVarsity.com, report it immediately. The decision made by OhioVarsity.com on disqualification or point penalty is final.
-No one may assist another player with decisions during the game.
-In a situation where a field goal is going to be attempted and the clock is running down, the defense CANNOT jump offside in an effort to make the clock run out.
-Excessive intentional penalties will result in disqualification.
-Excessively toggling the screen to gain an advantage is not allowed.
Possible Glitches and Cheating Methods:
-Defensive linemen must be kept on the screen
-Intentionally slowing down a defense at the line of scrimmage to cause an offside penalty
-Procedure After a Glitch Penalty: In the event that a tournament
administrator determines a penalty was caused by an unauthorized glitch, one or more of the following actions will be taken to return the game to a fair state, depending on the result of the play:
- If the ball wasn’t advanced by the offense OR the result of the
the play was in favor of the defense (turnover, sack, defensive TD),
then the offense will be forced to decline the penalty (in the end, the penalty for a glitch is a loss of a down).
- If the ball was advanced by the offense, then the offense will
be forced to take penalties, until they are equal or behind the
line of scrimmage at the start of the play where they
intentionally glitched (in the end, the penalty for a glitch, is a
loss of a down).