Warface BD Community Cup III

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By Mohiuddin Hemel [V3CT0R.] , Tanvir Rashid [SAINT_OF_KILL3RS].
Online, Ejab Flora Unity Tower, 42, Mohakhali C/A, Dhaka 1212.
Rules
1. General information regarding the Tournament

Tournament is held in massive multiplayer online game «Warface» (further on – «Game»).

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2. Tournament organization format and procedures

2.1. All tournament matches will take place in ‘Plant the bomb’ mode.
2.2. Each team must consist of 5 main players but the addition of 2 stand-by players is permitted.
2.3. Tournament maps:

Bridges
D-17
Factory
Destination
Palace
Pyramid
Yard
2.4. Players need to have an account of rank 20 or higher.
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3.1. The weapons and equipment items that are not present in the prohibition list are permitted in the Tournament.
3.2. All the permitted Game items except for the items available from suppliers are automatically added to the tournament server when the Participant’s character is copied.
3.3. The character copied to the tournament server has all its supplier progress and permitted items saved.
3.4. It is prohibited to use the following items in the Tournament:

All crown weapons and items (exceptions listed in 3.4.1.)
All automatic and semiautomatic sniper rifles
Anti-personnel mines, Knockback grenades, coloured and country-themed smoke grenades, white smoke grenades for Warface Dollars, under-barrel grenade launchers
Custom skins that conceal character’s equipped items
Seasonal items
Warlord equipment
Sliding boots
Global Event equipment
Golden items
'Open Cup' helmets (2015)
All gear protecting from the one-shot takedowns
Uzkon UNG-12
VHS-2
Taurus Judge
All the items replenishing HP/AP (exceptions listed in 3.4.1.)
3.4.1. Exceptions (permitted items):

'Spring-2016’ tournament helmets
Type-97 Elite Crown
ACR Elite Crown
FN SCAR-H Elite Crown
SPAS-12 Elite Crown
Saiga-12 Bullpup Elite Crown
Mossberg 500 Custom Elite Crown
Kriss super V Elite Crown
ACR CQB Elite Crown
Beretta M9 Elite Crown
Desert Eagle Elite Crown
3.5. All the prohibited items will be automatically removed from the character’s copy on the tournament server.

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4. Requirements for participants.

4.1. Participants are prohibited from acting in any way that breaches or contradicts any documents regulating the Game’s code of conduct including the Terms of Use , Payment Terms , and applicable legislation.
4.2. Participants are prohibited from taking part in the Tournament from a PC of any other Game player.
4.3. Using an unregistered player in a team or using a player from another participating team is prohibited in the Tournament.
4.4. Disrespectful behavior towards Tournament Participants, judges, spectators or Organizer’s representatives is prohibited.
4.5. Inappropriate public statements about the Game, Organizer, Tournament Participants and spectators are prohibited.
4.6. It is prohibited to provide information about the Tournament room to anyone except for the judge and members of your team that are Tournament participants.
4.7. Any divergences from the rules described in present Regulations or other documents regulating Tournament participation and placed on Organizer’s websites are prohibited. Breaching this point may cause a disciplinary punishment according to article 5 of the Regulations.
4.8. It is prohibited to call judges with the program Participants use for text communication.
4.9. Any exploits of the in game or related program bugs are prohibited.
4.10. Any unsanctioned use of any results of the copyright items of third parties and any actions breaching the related legislations are prohibited.
4.11. If the player has not logged in the main game server for more than 35 days prior to the Tournament start – this player is not allowed to enter the Tournament.

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5. Disciplinary sanctions.

5.1. Violation of p.4.1 – team disqualification, main server account of the Participant banned.
5.2. Violation of p.4.2 – Participant disqualification from the Tournament.
5.3. Violation of p.4.3 – team disqualification as well as the disqualification of the stand-by Participant.
5.4. Violation of p.4.4 – a warning for the first violation, second violation leads to team disqualification.
5.5. Violation of p.4.5 – a warning for the first violation, second violation leads to the current tournament disqualification of the Participant and tournament ban of this participant for the duration of 6 months from the start of the ban. Third violation leads to team disqualification from the current tournament and the 6-month tournament ban for each of the members.
5.6. The sanctions for violating p.4.7, p.4.8, p.4.10 are determined by the judge in accordance with the severity of the violation.
5.7. Violations of p.4.1 - p.4.12 can lead to a permanent Tournament ban for the Participant.
5.8. The sanction for violating p.4.11 is determined by the judge. The player receives a warning for the first violation, while repeated violations may be sanctioned with the technical loss of the team in the match or player disqualification from the Tournament.
5.9. Organizer determines a team’s Tournament ban duration.

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6. Tournament Organization.

6.1. The Participant has an opportunity to connect to the game if the connection has been lost. If the Participant does not succeed in reconnecting – the match will not stop. In this case the team may use a stand-by Participant registered for the tournament as a member of this team.
6.2. Teams have 15 minutes from the start of the match per official schedule and referee’s decision to be present in full roster of 5 players, core or substitute; if the team is unable to do so, it receives a technical loss.
6.3. In case of a disconnect before the first round is started / first kill is made (the loading screen, etc); the match is restarted. The match must be restarted within 2 minutes from the crash; the match can not be restarted more than 3 times. If a team uses up its restart limit or fails to restart in time with a full roster, it is assigned a loss.
6.4. A Participant banned upon the end of the registration process is not permitted to take part in the Tournament.
6.5. Match participation from a computer club/training camp for one or several Participants is permitted only after receiving the approval from the Tournament Organizer.
6.6. The place of match participation (computer club/training camp) must be equipped with the internet-access camera able to stream the match online non-stop.
6.7. The links to the match streams may be posted only by the Tournament Organizer. Refusal to comply leads to the team receiving a technical loss in the match or even disqualification from the Tournament.
6.8. Organizers have the right to ask for the photos of the full team from the place of match participation (computer club/training base). If the photos are not provided – the team will be disqualified.
6.9. Tournament organizers have the right to change team names, logos and membership as well as the nicknames of the Tournament Participants.
6.10. All team captains should be online 30 minutes prior to the Tournament start.
6.11. Discord messenger is the program used to communicate with the judge. Participants should provide their Discord contact details when registering for the Tournament.
6.12. To contact the judges, team captains must join the Discord server — Warface BD Community Cup.
6.13. The captains decide on the game room prior to the match. Screenshots with the game score are sent to the judge after the game takes place.