[DHM 2022] League of Legends 5v5

By DreamHack
Melbourne & Olympic Parks
Rules
Last updated: 17/08/2022

1. Tournament Settings
1.1 Entry Limitations
Total Allocation: 8 Teams
Reserve Allocation: 0 Teams

1.2 Tournament Time Estimations
Total Allocated Time: 3 Hours
Round Time: 60 Minutes
Number of Rounds: 3

1.3 Tournament Structure
Single Elimination, Single 50 minute game with the option of best of 3 in the finals depending on time.

2. Game Environment
2.1 Game Version
Latest version released by RiOT on the League of Legends client.

2.2 Server settings
Map: Summoner's Rift 5v5
Terrain Season: Summer
Team Size: 5 Players
Game Mode: Tournament Draft
Region: Oceania
Spectators: Allowed

2.3 Match Settings
Tournament Draft mode requires each player to have at least 21 champions unlocked.
Rune pages and masteries are allowed.
Backdooring towers / inhibitors are allowed.
Once ban and champion selections are finalised, players cannot be substituted.
A game can be paused by a team up to three times per tournament match for a total duration not exceeding five (5) minutes.

2.4 Win Condition
Game is considered complete when the Victory / Defeat screen is shown. Winner is the team with the Victory screen.

2.5 Player/Team Conduct
Use of exploits or bugs to create an unfair advantage is not allowed.
Team captains are responsible for keeping track of team scores throughout the match in the case of technical issues and must report their score to the tourney lead at the end of the match. Final scores must be confirmed by both captains.
The use of scripts is not allowed.
In the event of a dispute between 2 teams the tourney lead has the final say on how to move forward.
In the event of misconduct (cheating, use of exploits, bullying or abusive behaviour) the tourney lead has the right to eliminate the offending team/player.