Chivalry 5v5 Team Objective - AU/NZ

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By Night
AU/NZ
Rules
Kendo to decide map
Feints Allowed
Both teams play Attackers/Defenders
Winner of a match will be decided by amount of wins, if a tie comes out, (1-1); the winner will be chosen by best time.
Compmod Used
50% Class Rule
No Archers