BHG CSGO Tournament December 2015

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By Exceptional Events and nAvTV
Vodaworld, Midrand
Rules
Rules and Regulations

The following information below is the General CSGO rules that will apply to the tournament at BHG LAN.


Match Format

All matches consist of three maps. The team who wins the majority of the three maps win the match.

A draw is still possible in a number of ways. For instance, if both teams/players win a map each, and then draw the third map. Overtime must not be played in any of the games. (overtime will be used in the playoffs)

A map consists of 30 rounds. 15 rounds per half. The match is won when one team holds the majority of the rounds attainable (16). A map draw occurs when each team holds half of the attainable rounds (15 rounds each).

Round difference will not be used to break ties.


Map Pool

de_dust2
de_inferno
de_overpass
de_cache
de_mirage
de_Train
de_cbble


Map Elimination

Teams must join a server and perform a knife round on the map de_dust2. The winning team of the knife round will have the choice to veto the first map or chose sides on the first map. If the knife winner selects to veto the first map, they become team A in the example below.


Map VETO order

Team A Removes a map
Team B Removes a map
Team A Picks the first map
Team B Picks the second map
Team A Removes a map
Team B Removes a map
The remaining map is played third
Once the first map has been played the teams must perform another knife round on each subsequent map to determine which side to start as.

Weapons and Equipment Bans

All weapons, grendes and equipment are allowed except for the Zeus.

Grenade limitations & purchases per player

Flashbang: 2
HE Grenade: 1
Smoke Grenade: 1
Molotov and Incendiary Grenade: 1
Decoy Grenade: 1
Total grenades per player purchased per round: 4
Players may use grenades which have been dropped by dead players.
Unfair Advantages

The only settings players may changes are those within the in-game menu. Exceptions will be made for:

rate
cl_cmdrate
cl_updaterate
net_graph
sensitivity
Record
Crosshair Sizing
Left/Right hand gun changing
cl_interp
cl_interp_ratio
No third party (such as graphic driver) graphic settings may be changed which could give a player an unfair advantage. Settings which influence the transparency of smoke are strictly not allowed.
No binds or macro's which automate any form of gameplay are allowed.
The bomb can only be defused if the entire bomb is visible.
The bomb must not be planted in a position which requires more than one player to reach.
The bomb must not be planted in a position which requires a special type of jump (such as a strafe jump) to reach.
Tournament Admins reserves the right to overturn three rounds if a team is found to have made use of an unfair map or game mechanic (such as an exploit) to prevent their opponents from defusing the bomb. A good example would be planting the bomb in the pond on Inferno in Counter-Strike Source, where a bug prevented it from being defused.

Pausing the Game

Pause may only be used at the start of a round during freeze time. Before a game is unpaused, the opposing team must be notified and given time to prepare.

To pause a game players must bring down their console and type "cmd pause" and then press enter. The same is done to unpause the game.

Teams are allowed ONE pause per match, which can only be used in the event of a disconnection.

Please be considerate once a game is paused. Teams are allowed a maximum of 15 minutes to sort out their issue before the match must be resumed.