WESG SEA FINALS 2019

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By Agri Mind
Online, Quill City Mall
Rules
General Rules visit :-
http://sea.wesg.com/2019/rules/

Game Rules
CS:GO
Game mode: Competitive Classic (game_mode 1 game_type 0)

Game format:
Group Stage: BO1
Semifinals: BO3
Finals: BO3

Map Veto
Best of 1 – Veto process will be done in the server. Teams will alternate turns to ban a map until one map remains.Teams will knife for sides.

Team A (Ban)
Team B (Ban)
Team A (Ban)
Team B (Ban)
Team A (Ban)
Team B (Ban)
Last Map Played (Knife for sides)
Best of 3 – Veto process will be done in the server. Team A will ban one map, Team B will ban one map. Team A will pick the 1st map while Team B picks the side, Team B will pick the 2nd map while Team A will pick the side, Team A and Team B will each ban one map each respectively. Remaining map will be the 3rd and decider map, teams will knife for sides.

Team A (Ban)
Team B (Ban)
Team A (Pick 1st Map)
Team B (Pick Side)
Team B (Pick 2nd Map)
Team A (Pick Side)
Team A (Ban)
Team B (Ban)
Last Map Is Decider Map (Knife for sides)
Tiebreaker:
If 2 or more teams finish the round robin stage, the ranking of the teams will be determined by the following criteria :

Total Rounds Difference (Round Difference = total rounds won – total rounds lost)
If ranking could not be determined by RD, an extra Bo1 match will be played to determine the ranking.

Map pool: de_inferno, de_train, de_mirage, de_nuke, de_vertigo, de_dust2, de_overpass
Specific match configuration:

mp_buytime 20
mp_c4timer 40
mp_freezetime 18
mp_friendlyfire 1
mp_halftime_duration 180
mp_maxmoney 16000
mp_maxrounds 30
mp_consecutive_loss_aversion 1
mp_overtime 1
mp_overtime_startmoney 16000
Mp_overtime_maxrounds 6
mp_round_restart_delay 5
mp_roundtime_defuse 1.92
mp_startmoney 800
sv_coaching_enabled 0
sv_competitive_official_5v5 1
sv_damage_print_enable 0
sv_holiday_mode 0
Molotov and Incendiary Grenades are allowed.
Each player is allowed 4 grenades per round, with 2 flashbangs and one of each other type of grenade. It is forbidden for a player to use more than 1 smoke grenade in a round (except for those that are picked up)

Console commands

cl_bobcycle 0.98 (default value only)
weapon_debug_spread_show forbidden (must be set to 0)
net_graph forbidden (must be set to 0)
weapon_recoil_model forbidden
Mat_hdr_level forbidden
All adjustments and settings should follow the principles of fair play. There will be strict punishment if players are judged by the marshalls or commitee to have been behaving unfairly.