GENERAL RULES
Matches will be played each week, with the exact date and time agreed upon by both players before hand. Fixtures must be played during the week they are scheduled for, if a match is unable to be played due to disagreement by players/being unable to decide on a date during that week then the match will be labelled as forfeit and neither player will receive any points, unless the forfeit was caused by an individual player
If both players have won 1 round and it ends up going to round 3 & if all of both player's pigs die during round 3 - the match ends in a draw and both players are awarded 1 point to conclude the match
At the end of the season, if any players are level on points and score difference - they will play a one off head to head, best of 3 match to determine who will take the higher position in the league table
Players are allowed to use either version of Hogs ((PAL or NTSC). Players should decide amongst themselves which version they will be using during fixtures.
The League tends to use ePSXe and Duckstation as its primary emulators when matches are played, however any emulator is allowed to be used during matches so long as it is agreed upon by both players before the match begins & as long as it does not provide any form of technical advantage to the player who is acting as both player and host at the time the match is being played
Players are allowed to use either Parsec or Netplay for online matches. Please decide this between both parties before scheduling matches with hosts
Players are allowed to pause the game if they are having internet/lag issues, it will be up to the players at the time of their match to discuss beforehand what measures they should take to deal with internet/lag issues. If issues persist - please contact a League Staff Member and we will assist where possible
Abusive/offensive language towards other players (regardless if its over voice or text chat) will not be tolerated. Players who are found to be doing this will automatically be Disqualified from the league until further notice
The team system for selecting lineups has been changed in the off season. Players can now choose from a pool of 17 pigs across best of 3 and 27 across best of 5:
PIG POOL SYSTEM
- The team system for selecting lineups has been changed in the off season. Players can now choose from a pool of 18 pigs across best of 3 and 28 across best of 5.
The total pig pool for Bo3 matches is as follows:
- 1 grenadier
- 2 medics (max 1x round)
- 3 sappers (max 2x round)
- 4 paratroopers (max 2x round)
- 3 scouts
- 4 gunners
- The Total pig pool for best of 5 matches is as follows:
- 2 grenadier (max 1x round)
- 3 medics (max 1x round)
- 5 sappers (max 2x round)
- 6 paratroopers (max 2x round)
- 5 scouts
- 6 gunners
MATCH RULES & SETTINGS
The player who goes first in Match 1 will take their first turn second in Match 2. Match 3 will be randomised on who goes first (if Bo5 - matches 3 and 4 will be rotated again, with match 5 then being randomised)
Jumping on pigs heads to deal +1 damage is allowed
The Flamethrower trick is not allowed
Wall Climbing is not Allowed, except for the Wall climb areas located on Graveyard Shift
The Game Timer will be set to 30 seconds by default
Health will be set to double with +1 pigs set, so matches will be 1v1, 5 pigs each
If you do use an Orderly, they are only allowed to heal x1 per turn via the healing hands. All other methods of healing, such as via health & weapon crate drops are allowed and have no limit
MAPS IN ROTATION FOR SEASON 4:
FILE 1: Bridge the Gap, Canyon, Chill Hill, Frost Fight, Grassy Knolls, Graveyard Shift, High and Dry, Ice-Flow, Over the Top, Pigs in Space, Pitch Invasion, Ridge Back, Route Canal, Skulduggery, Square Off, Upstream, Well, Well Well!, You Hillock.
FILE 2: Barnyard Blitz, Coldfront, Dusty Ridge, Hedgerow Warfare, Nighfall, Railroad, Ravine, Saustralia Stand-Off.
FILE 3: Pdrag
Maps can be fixed or banned if exploits that are deemed unfair by the majority of the players are found.