4v4 Fight, Red Team based at Sochi, Blue Team based at Kobuleti (total Distance 125nm – Range to bulls – 62nm)
Each team will have 6 light ground targets at BE to defend.
Take off at referee’s call
First team to destroy all enemy ground units OR all enemy air units wins the round; If both teams run out of fuel and crash/land, the team with most ground kills wins
Best of 3 rounds (first team to win 2 rounds wins)
– Round 1: BVR (Only 4 ARH missiles are allowed per aircraft)
– Round 2: Guns Only
– Deciding Round: Short Range heat-seeking missiles (no R-27ET) + Guns
Ground pounding is allowed using guns only.
No refuel/rearm but one could bug out and land if unable to fight (to avoid loss in pilot stats)
1 life per pilot per round
Disconnection before reaching the target area is eligible for a re-spawn, otherwise counts as a loss.
Disconnection while being under fire or threatened by the enemy counts as a loss.
Crash, teamkill and mid air collision are all valid losses.
Both teams captains need to submit their choice of plane just before the match and at the same time to the referee to avoid picking according to opponent’s choice.
You have to stick to one aircraft throughout the match.
Possible rides are F15, Su27 /Su33, Mirage 2000, Mig 29 or Mig 21
Teammates could choose different aircraft.
A Ping limit of 300 will be applied, any one over the limit will be removed to ensure a smooth event.