2K European Winter League

2K European Winter League

Playstation 4
Regeln
• Group stage matches will be played in two rounds. One at home, one at away.

• During a match, if Team A takes the first game by +2, and Team B takes the second game by +4, both teams will be credited with 1 win and 1 loss. In case of a tie in the standings, the team that has won the biggest gap will be in front of the other team.

• First two teams of each group will advance to the playoffs and the 1/16th finals.

• Teams will match up using Private Matchmaking. Ranked games will not be considered league games.

• You must play on the court with your registered team name and logos.

• If a player lags out before tip off it is an automatic restart. Quit the game and contact the opposing team to match up again.

• If a player lags out while winning and the entire rest of his team immediately quits, that will be a replay. If any player on your team keeps playing after a teammate lags out before quitting it will be a loss. “Immediate” is defined as under 30 seconds.

• Teams may mutually agree to take a spread. However, if they do, DO NOT submit more than one screen shot. Only one screen shot per game should be submitted during the regular season.

• During the playoffs or during tournaments, if a lag out occurs you may be required to restart the game and play the time remaining with the same score differential at the time of the lag out.

• Example: Team A is up 78-70 with the ball on Team B with four minutes remaining. Team B lags out. Team A and B must play the first four minutes of a new game, with Team A winning the tip and given a +8 advantage. (Round to nearest minute).

• The team with a lag out must immediately quit as described above for this rule to apply.

• This rule applies to the time out glitch and all lag outs. If a team is suspected to be repeatedly abusing this rule, 2KEUSL reserves the right to not grant that team spreads and disqualify them. Final decision is commissioners. Teams are strongly encouraged to work it out themselves.

• All games must be streamed on Twitch. All games must be archived in case admins have to review video.

• Every team must have a representative for their team in the league’s Captain Chat. The Captain Chat will be on Discord.