TEKKEN 7 PEMILIHAN SUKMA

ESPORT PAHANG 2024

PlayStation 4
من قِبل FLASHPOINT X STUDIO
Flashpoint X Studio
القواعد
TEKKEN 7 Playstation 4
Rules And Regulation

• Double Elimination. Each Tournament Event will be played as a double elimination (a “Double Elimination”) bracket competition, in which Players compete in Matches (the “Match Sets”) starting from what is known as the winner’s side of the bracket (the “Winner’s Bracket”). If a Player loses a Match Set while in the Winner's Bracket, that Player will be moved to the loser’s side of the bracket (the “Loser’s Bracket”). If a Player loses a Match Set while in the Loser’s Bracket, that Player is eliminated and will no longer advance further in the bracket for that Tournament Event. The winner of the Winner’s Bracket will play against the winner of the Losers Bracket in the Grand Finals of the Tournament Event, as set forth below.

• Match Play.

• All Match Sets will be best-of-three, in which the Player who wins two (2) Matches first wins the Match Set, with the exception that the Winner’s Bracket finals, Losers Bracket finals, and Grand Finals of each Tournament Event bracket will be best-of-five, in which the Player who wins three (3) Matches first wins the Match Set.

• The winner of any single Match is determined when the Game awards the win to that Player or upon the opponent causing a match disruption or other violation of the Rules as determined by the Tournament Organizer staff member.

• During a Match Set, the winner of any single Match must comply with the following winner lock rules:

• At the start of a Match Set:

• Players select their sides. Players may mutually agree on who sits on left and right side, corresponding to Player 1 and Player 2, respectively, at the start of a Match. Players are committed to this selection for the entirety of the Match. If Players cannot agree to a Side Selection, they will play a Best-of-Three Rock-Paper-Scissors to determine who picks their side for the first Round. For all subsequent Rounds and Matches, the winner may select a side first.

• Each Player selects their character and the stage is selected at random;

• After any single Match, the winner is "locked" into their character and they are not permitted to switch their character until or unless they lose a subsequent single Match;

• All single Matches are loser's choice; and

• The loser of any single Match may choose between rematching with the Player’s previous characters and stage, rematching with the Player’s previous characters but with a new stage of their choice or returning to character select to choose a new character and a new randomly selected stage.

• All Matches must use the following in-Game Settings:

• Rounds: 3 out of 5

• Time Limit: 60 seconds

• Stage: Random (Required for first game of Match)

• Character Customizations: Off

• Match Disruptions. If a Player intentionally or accidentally causes a pause in a Match, whether by pressing the Options button or by experiencing a controller disconnection, the Player that caused the pause will forfeit the current round of the Match. If a Match disruption occurs that is out of control of the Players of the Match Set, such as action of another Player’s un-desynced controller or a Game software crash or console hardware failure making Players unable to continue a Match, the Tournament Organizer staff member shall order the Players to restart the Match.

• Button Binds. Sequence mapping is banned. A Player may not program functions on a controller using methods outside the basic functions of the Game, including, but not limited to, programmable and turbo controllers.