Mario Kart Tournament

Mario Kart Tournament

By Fed Square
The Edge, Fed Square
Rules
MARIO KART SETTINGS:

Game Mode: Grand Prix
Speed Class: 200cc
CPU will be on and set to Hard
No restrictions on characters.
No smart steering.
Boost acceleration is turn on.
Not all Kart Parts are unlocked.
DLC Wave 1&2 are included.

Round of 16 Bracket:

Seeding in the final tournament bracket is determined by the cumulative scores of the four qualifying rounds. If ties exist and time permits, tie-breaker races will be used to finalize seeding. Each round of the bracket will consist of four cumulative races, and after the fourth race the top two players will advance to the next stage of the bracket and the bottom two will be eliminated. If a tie occurs during bracket play and time permits, a tie-breaker race will be used to break the tie. If time does not permit, the best finish in the fourth race will break the tie. Prizes will be awarded to the top three finishers in the Championship 4-race set!

NO SHORTCUTS OR CHEATS WILL BE ALLOWED.

A glitch/shortcut is a path that “goes against the spirit of the game and the intents of the course designers.” A path that cuts off half of the course or skips a lap is considered a glitch. All intended shortcuts, as part of course design, will be allowed. If a player is caught cheating they will be disqualified from the tournament. If contestants have questions about what will and will not be allowed they can ask at the start.

NOTES:

If you are not at the tournament briefing, your place will be lost.

All players have been split into eight groups of four, with the grand prix pre-selected by the committee.

Players will have 60 seconds to select their characters.

If any behaviour exhibited by the players violates Melbourne International Games Week Code of Conduct, the player will be expelled from the tournament.