LAN-slide v29.0 - Valorant 5v5

By LAN-slide
Aspendale Gardens Community Centre, VIC
Rules
1. Substitutes

Each team is allowed up to 2 substitutes on their roster.

2. Information

Matched to be played in Standard mode, with 2 round overtime if applicable. A match is completed when a winner is determined. All matches must be played out. Cheats are to be off unless directed otherwise by a LAN-slide event coordinator. Tournament mode is to be on.

3. Player Connections

Player connections are solely the responsibility of the individual. Should an issue arise regarding widespread connection problems to the server, then the match is either cancelled or postponed upon team agreement.

Once a match has gone live, should a team drop to three users in the server they have three minutes from the moment the player leaves the server to get a fourth player back. If the fourth player has not entered the match within the three minutes, the team forfeits the match (unless overridden by an event coordinator). Any teams dropping to two or one users during the match period has a total of one round to get the minimum amount of users back in (see rule Match Pausing). Any problems arising due to connection issues are the sole responsibility of the users.

4. Match Pausing

Timeouts are only available when the game has Tournament mode active in the pre-game lobby settings.

Matches may be paused for technical reasons once per half (5 minutes), per team. Players may use their pause for any technical reason and have a maximum of three (3) minutes pause time per half. This includes overtime. Additional pauses are purely at the discretion of the opposing team.

You may only use the pause function at the beginning of a buy phase, if you use it in the end of round phase you can be subject to forfeit.

Misuse of the pause system is strictly forbidden.

Breaking this rule will be reviewed by an event coordinator, penalties may include but are not limited to round loss, player bans and/or a match overturn depending on the severity.

5. Player Substitutions

Teams are allowed to make substitutions of their eligible players at any point between maps. The player coming in must wait until the player he is replacing has left the lobby, having more than five players (excluding coaches) in a lobby at any time is strictly forbidden.

If a player swap is deemed malicious (ie; a player joins and sits in spectator before joining his/her team) the match may be overturned depending on severity.

6. Users Leaving Early

All users are expected to remain in the server until the conclusion of the final round of the match. If an entire team leaves the server prior to conclusion of the match, any remaining rounds will be forfeited, including the current unfinished round.

If teams wish to lodge a dispute over the fairness of a game due to either server lag / roster issues / potential cheaters they must remain in the game and lodged the dispute afterwards.

Breaking this rule will result in disqualification of the match, as well as possible removal from the competition.

7. Map ssleection

Teams in competitions will be using a VETO system to decide maps with seeding/elo deciding sides. VETO for matches is done prior to the start of the game. The following VETO systems listed are used for Valorant. "Team A" is the first team who has the ability to veto on the match page.

Veto System best of one (BO1)

Team A - Ban 1 (Example: Ban Split)
Team B - Ban 2 (Example: Ban Haven)
Team A - Ban 3 (Example: Ban Ascent)
Team B - Ban 4 (Example: Ban Icebox)
Final map left is played (Example: Bind)
Team B will decide sides

Veto System best of three (BO3)

The better-seeded team will decide if they are either Team A or Team B. If the tournament in question has no predetermined seeding, the “better-seeded team” for purposes of this Section will be determined at random. Team A starts the process and the map for the Match will be selected according to the following procedure:

Team A - bans 1 map (Example: Ban Split)
Team B - bans 1 map (Example: Ban Haven)
Team B - picks map 1 (Example: Pick Ascent)
Team A - picks side for map 1
Team A - picks map 2 (Example: Pick Icebox)
Team B - picks side for map 2
Final map left is played (Example: Bind)
Team A - picks side for final map

8. Map Pool

Any new Map that is added to the competitive pool after the start date of an tournament will be automatically restricted.

Any match that is played on a new Map match will be immediately reset and replayed.

* The Valorant Live Map Pool consists of Bind, Split, Ascent, Haven and Icebox.

9. Agent pool

Any new Agent that is added to the competitive pool after the start date of a tournament will be automatically restricted.

Any team that can be seen using a new agent in official play will have that match immediately forfeit or subject to overturn.

* The LAN-slide Pool consists of Jett, Raze, Breach, Omen, Brimstone, Phoenix, Sage, sova, Viper, Cypher, Reyna, Killjoy, Skye and Yoru.

10. Map Exploits

The use of any exploits or map glitches is strictly forbidden. The event coordinator team determines the following as either a map exploit or glitch: jumping to or standing on invisible (or unreasonably tiny) ledges, walls, or rooftops, and clipping (see Illegal boosting). The use of such exploits will lead to the appropriate punishment.

11. Illegal Boosting

Boosting one user to an intended spot created by the map maker is allowed and encouraged by LAN-slide. However, any form of boosting which results in clipping at anytime during its process is not allowed.

12. Illegal Bomb Plants

It is illegal to plant the bomb in places where it is impossible to defuse the bomb. This includes places where an entity will block the bomb or interrupt defuse attempts. Other illegal bomb plants include:
* Floating Bomb Plant - The bomb must be planted on a flat surface, physically touching the ground or an intended entity within the bombsites specified plant zone. It is not acceptable to plant the bomb on an object that can be moved or manipulated within the games. The event coordinator team will determine if a situation falls into the category of an illegal bomb plant.

13. Illegal Defuses

At least half of the bomb must be in view to be considered a legal defuse. It is illegal to complete a defuse through any solid object or entity if less than half of the bomb can be seen by the defuser.